Jesper Susi

Trials Franchise

The Trials Franchise was my entrypoint in to level design. Since 2012 I have released multiple tracks for the Trials Franchise games over the years, amassing over 100,000 total downloads for my released custom content. 

The levels for Trials are created mostly by placing 3D objects from a prebuilt library of over 10k+ assets on to an essentially blank canvas. So in addition to crafting interesting, consistent and fun gameplay experiences (the driving line) I also created all the visual environments for the works on display.