Jesper Susi

Trials Rising

Videos are showcasing players playing some of levels I made for the official release of the game.

I worked as an Associate Level Designer for Ubisoft Redlynx from September 2018 to August 2019. 

Using the proprietary level design tools, I did level creation from drafts to final phases – doing level design, level art, level scripting, optimization for multiple platforms, fixing level related bugs and creating other side content for the levels.

Work also included helping with VFX and sound for levels and doing final lighting for my own and other level designers levels.